Hello, and welcome to my site. If you are looking for a Boston / South Shore area real estate photographer, click "photography" above. For blog posts and photos, see below or the sampling to the left. Enjoy your stay!
Here's the first screenshot of my upcoming Android-based strategy game, Delve Deep.
I am irrationally excited about this.
For some reason, I expect smart phones to be like embedded systems - nightmares of custom drivers and serial cables. To whip up a quick tile-based system with OpenGL and actually see the results seems like magic.
There's still plenty wrong with it: There's no far background layer, the water stream doesn't properly intersect the pool, I don't like the foreground/background contrast on some of the tiles, just to name a few issues. I might never fix any of it though. Currently I'm too busy scrolling around the map, being amazed that it "just works."
PermalinkA bunch of generators that turn shapes into pixel / voxel versions, for building games like Minecraft.
Ellipsoid - For domes and the like, up to a total cross section of 25x35, and height of 10; example shown below.
Ellipse - For that sweet amphitheater you've been thinkin' bout. Better than the ellipsoid generator if you only want one floor, since it gives you a blown-up quarter ellipse, shown below.
Circle - Did I just make this first, or did I make a whole generator that is a special case of the ellipse? The world may never know.
PermalinkSite content, except where noted, copyright Adam Marquis, 2006-2011.
Interested in the back-end or design? Check out the colophon.
bloop.